Research - Costs


The following table provides a guide to help estimate possible costs involved in implementing virtual worlds for education.

Where possible collaborate with other educational institutions and share access to virtual worlds and educational resources.
See Second Classroom: Educators Learning in Virtual Worlds

Item
Required?
Likely Cost
Internet access


Computers - need sufficient RAM and suitable graphics capability


Support staff


User access


Region or Island annual fee


Hosting annual fee


Purchasing virtual items


Customisation






Hosting fees vary considerably and are dependent on the type of service being provided - shop around.
Some examples:

Second Life Education

Reaction Grid

Sim Host

List of OpenSimhosting providers


Recommendations for possible Guidelines/Standards

  • Choose cheaper options initially that allow for later expansion, and shop around. Consider open source solutions such as OpenSim.
  • Where possible collaborate with other educational institutions and share access to virtual worlds and educational resources.
  • Join a community of Australian educational institutions using virtual worlds.